12/10/2023 0 Comments Adobe final cut pro 10Is this real? I’ll never forget seeing The Blair Witch Project for the first time. That tiny doubt in the back of their head. Striking that balance was a unique challenge.įor me, found footage is all about tricking the audience. My job is often to make things look “pretty” (for lack of a better word) here it was to make it rough and authentic but also fun to look at. It was exciting to embrace the exact opposite of what I have been doing for years. That was the approach for the wrap around on this one. He started off by explaining to me that we are the bottom layer of the tapes, the mud. We had already spent many nights talking shop and realizing how closely aligned we were. Like many, I am a fan of his work and greatly respect his approach to the craft. No Film School: Can you tell us about your initial reaction when you found out you'd be working with David Bruckner on this project, especially given his notable works like Ritual, Night House, Hellraiser, and the original V/H/S ?Īlexander Chinnici: Fortunately, Dave and I have been friends for a couple of years now so we already knew one another. Or you can spend $500 on Automatic Duck's Pro Export FCP plugin, in order to get an exportable timeline out of a $300 program. Still, the inability to share FCP X timelines with other apps is a deal-breaker for team-based MGFX work - for now. Adobe has more advanced tools but the workflow and speed of Apple's (at least in use, by not having to take it out to a separate app) is more streamlined. However, this test is also a good example of the divide in Adobe and Apple's (new) philosophy: Adobe's stabilization requires a separate motion graphics app, while Final Cut Pro X's is built-in. ![]() The FCP X video has a jump in it that After Effects corrects. Yes, the After Effects one looks smoother. ![]() No tweaking was done whatsoever." Here's the video comparison between the two: In posting this test, Steve Forde at Adobe says, "both After Effect's Warp Stabilizer and FCPX stabilization were left to the default settings of stabilization and rolling shutter removal. So let's take a look at one feature both video solutions are touting highly: automatic camera stabilization. I'm still learning FCP X and I think it has a ton of potential, but at the very least, Adobe has to be happy with the missing features in FCP X that everyone's complaining about. It seems perfect timing for Adobe, whose application is now easier to migrate to from Final Cut Pro 7 than is Apple's. ![]() Then Apple relaunches FCP from the ground up - and removes a lot of the features shared between the two, making Premiere Pro undeniably more feature-rich. Let's review: Adobe Premiere Pro reaches feature parity with Final Cut Pro, exceeding it in some aspects, and in the process builds up an equal-sized customer base as Apple's NLE.
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